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ModNation Racers PSP - MMOMFG Review
ModNation Racers PlayStation Portable What do you get when you combine cute Sackboy-esque characters, kart racing and a motherload of customization options in a pint-sized package? ModNation Racers for the PSP, obviously. After having previously loved the MNR beta earlier this year, I was chomping at the bit for the opportunity to test the waters with the full product. In this case, my first run through the full product would be on a handheld system. Would the portable version cut back on the glitz and glamor and offer limited options? Not so fast, my friend! Sony Computer Entertainment San Diego Studios, developers of the PlayStation Portable version of ModNation Racers, have taken the formula for success of a sure to be hit game franchise and put the pedal to the metal in a rip-roaring gaming experience in the form of a PSP title. Just how much fun can one Mod have with a kart racing title? Well you’ve come to the right place, as I’ll give you the ins and outs of ModNation Racers and whether you’re getting the whole shebang or if this is just an appetizer to the full console version out later this month. Read on, my racing friends! |
Available from participating retailers at launch, a special edition of XCOM: Enemy Unknown (MSRP $59.99) will contain a copy of the game for PC and a number of unique XCOM items, including an art book; fold-out poster of the XCOM headquarters; XCOM
Born to Fire, a new first-person shooter massively-multiplayer online PC game fro Aeria Games, is announced and enters closed beta. The game takes place in a fictional era following the Cold War. The Russian Federation has lost ground in an arms race